Duties, Offices and Positions:
Pack Alpha- You're in charge of the pack you're affiliated with. Your packmates "should" be inclined to heed your word, and you will be
responsible for the actions and consequences you and your packmates take.
Renown: 3 Honor, 1 Glory, 2 Wisdom
Pack Beta- You're second in command, and fulfill the pack alpha's duties when he or she is absent.
Renown: 1 Honor, 1 Wisdom
The Caller of the Wild- You invoke the sept's totems prior to a moot.
Renown: 1 Honor, 2 Wisdom
The Master of the Howl- You lead all chants and songs during a moot. It is your responsibility to set the right mood during a moot. You also introduce the various stages of the moot,
and so play a role in keeping the moot running smoothly.
Renown: 3 Honor, 1 Glory
The Talesinger- You sing tales of glory and heroism at each moot; you're also a popular target for renown proposals.
Renown: 4 Honor, 2 Wisdom
The Truthcatcher- You are the chief mediator and judge. Only the sept Alpha may contradict your rulings on matters.
Renown: 4 Honor, 5 Wisdom
The Wyrmfoe- You lead the revels after each moot, and are responsible for coordinating the sept's attack plans.
Renown: 3 Honor, 5 Glory
The Keeper of the Land- You maintain the caern and the spirits
who reside there. If a caern is not available, this responsibility extends to the spiritual wellbeing of the city that the sept calls home.
Renown: 4 Honor, 5 Wisdom
The Master of the Challenge- You oversee all challenges for office, or over personal matters.
Renown: 4 Honor, 2 Wisdom
The Master of the Rite- You oversee any rites performed at the caern, and are the most fluent Garou in regards to rites and rituals.
Renown: 4 Honor, 6 Wisdom
The Caern Warder- You coordinate the protection of the caern or the sept's territory.
Renown: 4 Honor, 3 Glory, 2 Wisdom
The Fool- During moots, it is your responsibility to fly in the face of
tradition and dispute the words of those who speak. It is a tenuous position, as many take the role too far, but those who dance it well make their points by saying what often goes unsaid.
Renown: Wisdom, varies upon how well (or poorly) the Fool performs.
The Council of Elders- All of the elders of the sept act as advisors and counters to the Alpha position. For the purposes of this chronicle,
their role will be similar to a Primogen council, and one member from each tribe will be voted upon for this role. The current Council of Elders have chosen to return to the Auspice based instead of Tribe
Based. It is unknown if the Renown reward will change.
Renown: 3 Honor, 1 Glory, 3 Wisdom
The Sept Beta- You are the second most powerful and influential Garou within the sept, and fulfill the
Alphaâ€s role when he is absent and counsel him or her when needed.
Renown: 5 Honor, 2 Glory, 4 Wisdom
The Sept Alpha- You are the head of your sept, guiding it in times of war and peace. Your
word is considered law, and those who would oppose you must dethrone you or accept your position.
6 Honor, 3 Glory, 6 Wisdom
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